From 2ffaf602f5a04073c86165bd78fbdc2d62fca231 Mon Sep 17 00:00:00 2001 From: Paolo Brasolin <paolo.brasolin@eurac.edu> Date: Tue, 15 Mar 2022 00:28:44 +0100 Subject: [PATCH] fix: fe limit spawn rate --- frontend/src/js/fight_scene.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/frontend/src/js/fight_scene.ts b/frontend/src/js/fight_scene.ts index 0469ca0..130ff03 100644 --- a/frontend/src/js/fight_scene.ts +++ b/frontend/src/js/fight_scene.ts @@ -315,7 +315,7 @@ function spawn(scene: any) { scene.time.now; const delay = (8 * 1000 * (60 * 1000 - scene.time.now)) / 60 / 1000 + 2 * 1000; - setTimeout(() => spawn(scene), delay); + setTimeout(() => spawn(scene), Math.max(delay, 2000)); } function dispatchEnemy(scene: any) { -- GitLab