diff --git a/frontend/src/js/fight_scene.ts b/frontend/src/js/fight_scene.ts index 73d6eb3dc2e72b00fb11d55faeaf9c91866eb774..e74b2fc954cf939698c904af6a520c18dcacd583 100644 --- a/frontend/src/js/fight_scene.ts +++ b/frontend/src/js/fight_scene.ts @@ -245,10 +245,11 @@ export default class FightScene extends Phaser.Scene { } initCluesGroup() { + const pad = 4; const bounds = new Phaser.Geom.Rectangle( - 4, - 4, - this.cameras.main.width - 8, + pad, + pad, + this.cameras.main.width - 2 * pad, this.cameras.main.height / 2, ); this.cluesGroup = this.physics.add.group({